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He who commands the future, conquers the past. Kane, Red Alert setup. Command Conquer Red Alert. Developer. Westwood Studios. Publisher. Virgin Interactive1. Electronic Arts1. Latest version. 1. Release Date. PC2. November 1. 99. 61Play. Station. 19. 96. PSP1. May 2. 00. 8. Genre. Real time strategy. Modes. Singleplayer, multiplayer. Ratings. ELSPA 1. ESRB TOFLCAMA1. 5. Platforms. DOS, Windows, Play. Station, Play. Station 3, Play. Station Portable2Requirements. DOS or Windows 9. MHz Pentium processor, 8 MB RAM, 4x CD ROM, 1 MB video card. Input. Keyboard, mouse PCGamepad PS1PS3. Command Conquer Red Alert is a real time strategy computer game of the Command Conquer franchise, produced by Westwood Studios and released by Virgin Interactive in 1. The second major game to bear the C C title, Red Alert was originally meant to be the prequel to the original Command Conquer of 1. Command Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland. It was initially available for PC MS DOS Windows 9. Play. Station. The Play. Station version was also re released as a download on the Play. Station Network for PSP and PS3. On 3. August 2. 00. Electronic Arts officially rendered Command Conquer Red Alert freeware. Although its expansion packs, Counterstrike and The Aftermath, both released in 1. Gameplay Red Alert was praised for its user interface, which claimed to be more developed than the competing games of its time. Players could queue commands, create unit groups that could be selected by a number key, and control numerous units at a time. The game was known to be easy to control, simple to learn and responsive to users commands. It also featured two factions that had differing styles of play. Torrent Essential Grammar In Use Spanish Edition. Red Alert is also hailed as one of the first games to feature competitive online play. The single player campaign also received high praise for its detailed story line and missions, which often required the player to defeat the enemy with various sets of circumstances before continuing. The single player campaign was also complemented by live action cinematic sequences that are a feature of all Command Conquer RTS games since the original, except for Generals. Game balancing The game balance between the forces of the Allied and Soviet armies differed from other games at its time. Like the rock paper scissors balancing of modern games, Red Alert required each player to use their sides strengths in order to compensate for their weaknesses. This stood in contrast to games such as Total Annihilation or War. Craft II Tides of Darkness, in which both sides had units with similar abilities and relied instead on outnumbering or possessing a better balanced force than their opponent. Players acquire credits to purchase structures and equipment by mining for ores and minerals as the valuable, yet volatile Tiberium in the regular C C series has not yet been discovered in this timeline. Rare gems generate more credits and are faster to mine, but unlike ores, do not regenerate within the map. Players can gain more credits and increase their buying power by building more ore refineries and ore trucks. The Soviets vehicles tend to be more durable and powerful than Allied vehicles, but are often slower moving and more expensive. The Soviets also have superior defensive capabilities against both ground attacks Tesla coil and air attacks Surface to Air Missiles, but are at a disadvantage on the sea. The only offensive naval unit the Soviets have is the submarine, which cannot attack land based targets or aircraft, so it is useless unless the opponent builds any sea units, and while it is normally invisible except when surfacing to attack, it can be detected by destroyers and gunboats. When heavily damaged, it is not able to submerge. The Soviet secret weapon is the Iron curtain, a device that renders a selected unit invulnerable to attacks for a short period of time. In multiplayer and skirmish modes, they have access to two of the Allied sides infantry the Rocket Soldier and Tanya Adams, a commando capable of easily killing infantry and destroying structures. They also have a wide selection of air units for assault Mi. G 2. 7, Yak 7 and Mi 2. Hind and map revelation through spy planes, and could deploy infantry by air through paratroops or by the Chinook transport helicopter the latter only present in multiplayer. The Soviet tank rush was a popular strategy online, involving building many heavy tanks and overwhelming the opponent with sheer numbers. The Allies forces are generally cheaper, faster to build and more agile. Their minelayers can destroy enemy armour and their infantry can survive longer with good use of their medic unit. They are at a disadvantage on land, as the Allies strongest tank the Medium Tank is still weaker than the Soviets starting tank the Heavy Tank and has the same speed. The Allies have only one air unit AH 6. D Apache Longbow compared to three Soviet units and their defences against a ground assault are much weaker. Adobe Photoshop Cs6 Keygen Loader Windows there. On the sea, the Allies possess an advantage in naval power thanks to the Cruiser, which has the longest ranged and most powerful surface to surface attack in the game, and the destroyer, which is capable of adeptly taking on any type of unit type in the game land, sea or air. The Allies secret weapon is the Chronosphere, which temporarily relocates a selected unit to another part of the map. They also possess several other tools, such as stealing enemy resources, hiding their own units and structures, or revealing the game map with satellite technology. In online play and computer skirmish, Allied forces have access to the nuclear missile silo, an exclusive in the Soviets single player mode. Development timeline. December 1. 99. 5 Westwood Studios started creating a real time strategy game set in the Second World War. The name is still unknown. January 1. 99. 6 The newly named Command Conquer Red Alert begins experimental development on Windows 9. February 1. 99. 6 Story drafts completed, great new units and buildings announced. March 1. 99. 6 Development for DOS and Windows 9. March 1. 99. 6 Multiplayer capacity increased from 4 to 6. May 1. 99. 6 Multiplayer capacity increased from 6 to 8. June 1. 99. 6 Westwood Studios focuses development on creating a multiplayer environment on the Internet. September 1. 99. 6 Testing of DOS and Windows 9. Tester count increased from 1. September 1. 99. 6 Westwood Studios announces the game to be released in 4. November 1. 99. 6 PC Gamer releases secret information and never before seen images from the game. November 1. 99. 6 First CDs created. Bug hunting becomes a priority. November 1. 99. 6 The game malfunctions on some systems. November 1. 99. 6 First master discs manufactured. Final testing phase started. November 1. 99. 6 7 0. AM PDT Master discs sent for copying, ending the development cycle of the game. November 1. 99. 6 Game released in North America. Setting and story Command Conquer Red Alert takes place during an unspecified period in the 1. Albert Einstein in a failed attempt to prevent the horrors of World War II. Starting off in 1.